Cloneys (48H Competition)

Made with Eric McQuiggan, Cloneys was made during the first Dirty Rectangles Game Jam.
The Jam’s theme was birth, and this game is about spawning as many rabbits as possible, provided you’e eaten enough carrots to have the energy for it, to overcome your obstacles and make it home. It contains 10 levels, and rewards medals based on how many rabbits are available. It was designed with a Controller in mind, although keybaord controls are available as well.
Here it is:
Cloneys
Keyboard Controls:
Arrow Keys = Move
Space = Jump/Menu Continue
X = Spawn
Z = Previous Rabbit
C = Next Rabbit
R = Restart
Escape = Back To Menu/Exit
It is in XNA, and you will need:
Microsoft DirectX 9.0c
Microsoft XNA Redistributable 3.1
Microsoft .NET Framework 3.5